I used the following temporary fix suggested by Kevin to get around the problem of server quitting for not being able to talk to the client. --- begin Kevin's email --- If you go through the src/Perfsocket_UDP.cpp and change all the FAIL_errno()'s to WARN_errno()'s that should take care of the availability problem, but I need to spend some more time to get a more permanent fix. Let me know if that works for your purposes. Kevin
--- end Kevin's email ---
Iperf UDP issue It seems that iperf clients expect an acknowledgement of the last UDP packet sent and if they don't get it, resend the last packet 10 times. Also, when the client drops the connection finally, the server also quits with a can't getpeeraddress error.
1. Why does the client expect a response on UDP traffic.
2. Can the server be made to stay up in UDP mode when a client disconnects?Paul